Automate the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
npx @getmcp/cli add io.github.ChiR24/unreal-engine-mcpRequires Node.js 18+. Community-contributed server. Review source before installing.
UE_PROJECT_PATHYour Unreal project folder or its .uproject file. The server reads the capability token from <project>/Saved/MCP/capability-token and the WebSocket port from the project settings.
Config file: ~/Library/Application Support/Claude/claude_desktop_config.json
{
"mcpServers": {
"io.github.ChiR24/unreal-engine-mcp": {
"command": "npx",
"args": [
"-y",
"unreal-engine-mcp-server"
],
"env": {
"UE_PROJECT_PATH": "",
"MCP_AUTOMATION_CAPABILITY_TOKEN": "",
"MCP_AUTOMATION_PORT": "",
"MCP_AUTOMATION_HOST": "127.0.0.1",
"MCP_AUTOMATION_ALLOW_NON_LOOPBACK": "false",
"MCP_AUTOMATION_USE_TLS": "false",
"MCP_ADDITIONAL_PATH_PREFIXES": "",
"MCP_CONNECTION_TIMEOUT_MS": "5000",
"MCP_REQUEST_TIMEOUT_MS": "",
"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE": "600",
"LOG_LEVEL": "info"
}
}
}
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